AoeStats
← Chigüiro

Black Forest

508988685Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 31m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Mongols · Russia
1903
+4
🇦🇷 Slavs · Argentina
1857
+5
🇲🇽 Armenians · Mexico
1807
+7
🇺🇸 Britons · United States
1722
+9
🇵🇪 Spanish · Peru
1608
-7
🇦🇺 Maya · Australia
1595
-7
🇺🇸 Celts · United States
1579
-6
🇨🇴 Dravidians · Colombia
1512
-5
Player eAPM Actions Feudal Castle Imperial Opening
68 2,121 11:57 15:32 28:11 ⛏ Fish Boom FC
53 1,659 13:45 19:28 — ⚔ Fish Boom into Archers
52 1,630 12:14 16:42 29:59 ⛏ Fish Boom FC
40 1,259 10:08 23:04 — ⚔ M@A into Archers
37 1,151 14:21 26:12 — ⛏ Fish Boom FC
36 1,136 11:53 15:26 28:26 ⛏ Fish Boom FC
32 1,012 10:50 14:25 29:17 ⛏ Fast Castle
31 976 12:03 19:13 30:55 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
13,555 11,765 7,105 2,975 35,400 38,001
13,815 14,910 4,345 850 33,920 36,807
14,350 14,195 3,680 1,050 33,275 35,615
8,275 10,450 2,270 2,195 23,190 24,678
8,275 9,819 2,320 930 21,344 23,617
6,745 9,465 3,710 135 20,055 23,695
6,525 6,382 1,870 770 15,547 17,753
5,350 5,636 830 975 12,791 13,963
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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