Arabia
510111209Analyzed1v1 RM
·
3d ago on Sep 29, 2026·
51m 57s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Octavio's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Octavio
D
Feudal Age
15:07
vs 9:49
btm 1%
Castle Age
33:23
vs 21:49
btm 1%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 38
btm 23%
First military
14:03
vs 10:33
btm 18%
▼
Slow Feudal Age at 15:07 — slower than 99% of analysed players on Arabia
▼
Slow Castle Age at 33:23 — slower than 99% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:39 of the first 33:23 — keep villagers queued
gamesmaster879
D
Feudal Age
10:32
vs 9:49
btm 29%
Castle Age
27:26
vs 21:49
btm 5%
Imperial Age
—
vs 38:58
btm 0%
eAPM
14
vs 38
btm 4%
First military
11:49
vs 10:33
btm 31%
▼
Slow Castle Age at 27:26 — slower than 95% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (9:16) — usually safest before it
▼
Town centers idle 3:51 of the first 27:26 — keep villagers queued