AoeStats
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Arena

504561588Analyzed
4v4 RM · 25d ago on Sep 5, 2026· 41m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
830
+16
🇹🇷 Turks · Türkiye
810
+17
🇹🇷 Portuguese · Türkiye
807
+17
🇧🇷 Slavs · Brazil
779
+18
🇨🇴 Franks · Colombia
861
-56
🇫🇷 Persians · France
833
-17
🇨🇦 Huns · Canada
832
-17
🇪🇪 Spanish · Estonia
789
-15
Player eAPM Actions Feudal Castle Imperial Opening
26 1,074 14:17 17:31 33:23 ⛏ Fast Castle
25 1,033 15:15 24:30 41:33
23 951 11:56 18:46 37:34 ⛏ Fast Castle
21 864 9:14 20:11 35:24 ⛏ Fast Castle
20 829 11:47 18:49 39:38 ⛏ Fast Castle
16 655 12:40 23:31 35:42 ⚔ FC into Scouts
15 648 11:36 19:19 31:39 ⛏ Fast Castle
14 607 12:01 21:48 36:15

Resources

Player Food Wood Gold Stone Spent Collected
12,445 23,070 11,945 1,600 49,060 56,196
21,335 11,040 6,515 5,380 44,270 47,871
18,350 19,125 5,065 1,535 44,075 45,775
15,870 16,070 6,365 1,250 39,555 45,094
11,605 16,580 3,980 2,700 34,865 42,365
12,345 8,595 6,070 1,600 28,610 37,387
11,570 10,040 3,560 1,065 26,235 33,376
11,300 7,195 4,185 1,500 24,180 28,287
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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