AoeStats
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African Clearing

510716497Analyzed
4v4 RM · 5h ago on Oct 2, 2026· 71m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Slavs · China
1211
+13
🇦🇺 Goths · Australia
1207
+13
🇩🇪 Franks · Germany
1201
+14
🇳🇱 Maya · Netherlands
1119
+17
🇨🇳 Vietnamese · China
1248
-17
🇮🇳 Mongols · India
1213
-17
🇯🇵 Huns · Japan
1156
-15
🇮🇳 Italians · India
982
-8
Player eAPM Actions Feudal Castle Imperial Opening
55 3,920 16:41 21:18 37:16 ⛏ Fast Castle
36 2,597 12:39 22:53 51:49
35 2,532 15:47 25:22 55:56 ⚔ Scout Rush
35 2,538 14:02 24:02 43:16 ⚔ Scout Rush
35 2,524 12:25 19:46 40:46 ⛏ Fast Castle
25 1,830 13:32 18:07 37:51
17 1,216 13:51 19:48 53:37 ⛏ Fast Castle
16 1,176 13:28 22:22 43:29 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
50,035 36,065 44,060 5,050 135,210 138,695
48,080 31,845 27,060 4,100 111,085 114,490
36,140 34,588 24,065 6,400 101,193 121,793
35,725 25,650 23,095 5,130 89,600 99,396
18,945 34,136 22,840 3,850 79,771 83,557
41,450 28,615 6,095 3,265 79,425 90,768
27,735 29,250 8,170 3,100 68,255 68,744
14,735 16,255 7,780 2,350 41,120 49,288
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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