AoeStats
← Ebrio

Arena

506289608Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 65m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
981
+14
🇨🇴 Malians · Colombia
934
+16
🇦🇷 Persians · Argentina
925
+16
🇦🇷 Khmer · Argentina
890
+18
🇨🇦 Wei · Canada
1008
-19
🇺🇸 Hindustanis · United States
954
-17
🇺🇸 Malay · United States
930
-16
🇧🇷 Mongols · Brazil
836
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 2,096 12:23 16:16 29:38 ⛏ Fast Castle
32 2,100 15:18 26:23 39:05 ⛏ Fast Castle
30 1,983 9:58 19:26 30:33 ⛏ Fast Castle
29 1,919 10:23 15:14 30:05 ⛏ Fast Castle
28 1,839 11:27 15:53 31:22 ⛏ Fast Castle
24 1,592 10:48 19:48 31:54 ⛏ Fast Castle
22 1,436 10:42 17:33 31:06 ⛏ Fast Castle
14 942 12:36 18:04 31:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,645 46,679 14,515 4,395 122,234 124,599
45,645 28,425 27,385 2,350 103,805 133,349
28,820 34,668 16,560 3,800 83,848 92,465
36,510 15,655 19,820 5,670 77,655 89,810
37,045 16,890 20,275 3,300 77,510 84,202
30,965 29,585 7,855 2,860 71,265 75,462
28,110 23,710 12,645 3,200 67,665 83,889
23,900 22,765 2,655 3,725 53,045 70,910
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.