AoeStats
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Highland

506220899Analyzed
4v4 RM · 20d ago on Sep 12, 2026· 44m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
919
+12
🇦🇷 Persians · Argentina
894
+13
🇩🇪 Franks · Germany
787
+18
🇬🇧 Bulgarians · United Kingdom
774
+19
🇪🇸 Malians · Spain
854
-16
🇻🇳 Huns · Vietnam
844
-16
🇲🇽 Romans · Mexico
834
-16
🇲🇽 Celts · Mexico
795
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,214 12:48 17:03 31:38 ⛏ Fast Castle
22 981 13:11 17:17 34:33 ⛏ Fast Castle
19 844 12:16 24:30 40:54 ⛏ FC into Fish Boom
18 798 11:23 22:09 37:39 ⛏ Fast Castle
16 721 12:59 19:30 — ⛏ Fish Boom FC
15 685 9:43 23:12 39:54 ⚔ Fish Boom into Skirms into Archers
13 584 11:44 18:47 39:02 ⛏ Fast Castle
12 548 11:56 25:20 —

Resources

Player Food Wood Gold Stone Spent Collected
21,920 10,151 11,270 1,770 45,111 60,557
16,070 13,349 10,075 2,955 42,449 52,571
18,095 11,350 7,240 2,275 38,960 43,052
17,445 11,155 6,245 1,745 36,590 43,481
16,215 13,045 5,570 1,250 36,080 37,111
9,115 13,449 3,680 1,675 27,919 29,722
14,830 7,447 3,255 1,275 26,807 34,077
11,160 7,430 3,925 850 23,365 29,317
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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