AoeStats
← Angelita Socialista

Arabian Desert

509714250Analyzed
1v1 RM · 5d ago on Sep 27, 2026· 49m 22s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burgundians · United States
784
+14
🇦🇷 Byzantines · Argentina
750
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,557 11:12 24:06 43:30 ⚔ Archer Rush
20 963 10:12 22:35 39:54 ⚔ Skirms FC

Resources

Player Food Wood Gold Stone Spent Collected
13,295 12,342 8,190 2,550 36,377 43,167
15,175 8,026 9,280 1,600 34,081 35,496
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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