Arabia
508415392Analyzed1v1 RM
·
9d ago on Sep 22, 2026·
52m 23s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
hadogear's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
hadogear
D
Feudal Age
12:27
vs 9:49
btm 6%
Castle Age
24:56
vs 21:49
btm 15%
Imperial Age
42:58
vs 38:58
btm 21%
eAPM
12
vs 39
btm 2%
First military
30:19
vs 10:33
btm 0%
▼
Slow Feudal Age at 12:27 — slower than 94% of analysed players on Arabia
▼
Slow Castle Age at 24:56 — slower than 85% of analysed players on Arabia
▼
Slow Imperial Age at 42:58 — slower than 79% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 30:19 (Serjeant) — later than 100% of analysed players on Arabia
▼
Town centers idle 6:46 of the first 24:56 — keep villagers queued
H3LLW4DDS
D
Feudal Age
17:30
vs 9:49
btm 0%
Castle Age
30:45
vs 21:49
btm 2%
Imperial Age
—
vs 38:58
btm 0%
eAPM
5
vs 39
btm 0%
First military
24:27
vs 10:33
btm 2%
▼
Slow Feudal Age at 17:30 — slower than 100% of analysed players on Arabia
▼
Slow Castle Age at 30:45 — slower than 98% of analysed players on Arabia
▼
Low eAPM (5) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 24:27 (Militia) — later than 98% of analysed players on Arabia
▼
Town centers idle 12:35 of the first 30:45 — keep villagers queued