AoeStats
← _The_Lion

Arena

504148955Analyzed
4v4 RM · 29d ago on Sep 4, 2026· 53m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Slavs · Colombia
1684
+9
🇻🇳 Spanish · Vietnam
1598
+13
🇧🇷 Lithuanians · Brazil
1564
+14
🇲🇽 Teutons · Mexico
1473
+18
🇨🇳 Burmese · China
1655
-19
🇹🇭 Bengalis · Thailand
1491
-12
🇨🇦 Khmer · Canada
1485
-12
🇨🇦 Celts · Canada
1470
-11
Player eAPM Actions Feudal Castle Imperial Opening
70 3,722 10:52 14:33 35:55 ⛏ Fast Castle
59 3,123 10:30 14:48 34:17 ⛏ Fast Castle
48 2,545 10:30 15:09 31:13 ⛏ Fast Castle
33 1,764 9:06 24:08 32:29 ⚔ Drush
32 1,711 10:26 14:16 29:49 ⛏ Fast Castle
32 1,726 10:05 14:13 — ⛏ Fast Castle
29 1,529 8:30 24:19 33:49 ⚔ Towers FC
26 1,376 10:48 13:52 35:57 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
33,325 23,488 17,105 9,415 83,333 97,389
35,210 21,141 15,625 3,050 75,026 92,204
29,490 18,536 18,450 3,625 70,101 77,395
29,265 26,440 8,700 1,460 65,865 78,813
14,695 22,205 15,675 3,845 56,420 60,964
23,280 14,835 11,955 2,250 52,320 60,207
24,005 14,805 4,985 1,200 44,995 51,723
6,700 11,066 4,045 550 22,361 24,878
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.