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Fortress

510224856Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 48m 4s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Chinese · United States
1217
+8
🇨🇦 Saracens · Canada
1003
+15
🇻🇳 Italians · Vietnam
971
+16
🇺🇸 Britons · United States
928
+52
🇲🇽 Teutons · Mexico
1044
-16
🇧🇷 Byzantines · Brazil
1013
-15
🇲🇽 Bohemians · Mexico
987
-14
🇺🇸 Mongols · United States
946
-12
Player eAPM Actions Feudal Castle Imperial Opening
43 2,056 6:48 14:01 28:55 ⛏ Fast Castle
41 1,989 7:38 11:40 27:26 ⛏ Fast Castle
32 1,559 7:57 12:02 23:52 ⛏ Fast Castle
31 1,509 6:56 14:26 30:35 ⛏ Fast Castle
19 896 8:12 15:30 28:05 ⛏ Fast Castle
17 802 7:39 14:14 28:00 ⛏ Fast Castle
15 724 7:50 13:48 — ⛏ Fast Castle
14 652 8:38 12:21 26:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,195 11,160 18,645 3,010 71,010 73,834
26,855 22,815 14,145 3,850 67,665 71,006
20,775 25,850 16,195 3,935 66,755 81,701
26,395 16,200 19,955 3,280 65,830 76,580
13,765 24,150 12,850 2,525 53,290 54,267
19,720 21,400 7,975 970 50,065 62,882
19,355 11,210 7,565 1,740 39,870 56,110
11,170 9,369 4,670 290 25,499 36,402
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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