MegaRandom
505794731Analyzed2v2 RM
·
20d ago on Sep 11, 2026·
40m 14s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
Maystayger
C
Feudal Age
12:45
vs 11:14
btm 21%
Castle Age
24:11
vs 20:18
btm 19%
Imperial Age
—
vs 37:21
btm 0%
eAPM
31
vs 28
top 42%
First military
15:26
vs 14:32
btm 44%
▼
Slow Feudal Age at 12:45 — slower than 79% of analysed players on MegaRandom
▼
Slow Castle Age at 24:11 — slower than 81% of analysed players on MegaRandom
▼
Town centers idle 4:21 of the first 24:11 — keep villagers queued
松本一香
B
Feudal Age
10:33
vs 11:14
top 32%
Castle Age
16:14
vs 20:18
top 15%
Imperial Age
—
vs 37:21
btm 0%
eAPM
17
vs 28
btm 22%
First military
12:37
vs 14:32
top 36%
▲
Fast Castle Age at 16:14 — faster than 85% of analysed players on MegaRandom
▼
Low eAPM (17) — busier hands win idle time back
Viejo inimputable
A
Feudal Age
10:28
vs 11:14
top 30%
Castle Age
20:42
vs 20:18
btm 46%
Imperial Age
35:45
vs 37:21
top 38%
eAPM
50
vs 28
top 12%
First military
12:04
vs 14:32
top 31%
▲
Fast Feudal Age at 10:28 — faster than 70% of analysed players on MegaRandom
▲
High eAPM (50) — top quarter of analysed players
▲
Town centers almost never idle — 20s across the first 20:42
Policarpo6012
B
Feudal Age
10:14
vs 11:14
top 25%
Castle Age
20:18
vs 20:18
top 50%
Imperial Age
40:08
vs 37:21
btm 31%
eAPM
27
vs 28
btm 47%
First military
13:25
vs 14:32
top 42%
▲
Fast Feudal Age at 10:14 — faster than 75% of analysed players on MegaRandom