AoeStats
← Lockhart

Four Lakes

508334339Analyzed
1v1 RM · 10d ago on Sep 22, 2026· 33m 21s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bulgarians · Argentina
1275
+16
🇺🇸 Poles · United States
1265
-16

Win probability

Lockhart's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Lockhart C
Feudal Age 12:36 vs 10:51
btm 12%
Castle Age 21:19 vs 20:09
btm 37%
Imperial Age — vs 36:23
btm 0%
eAPM 35 vs 32
top 42%
First military 12:33 vs 12:45
top 48%
▼ Slow Feudal Age at 12:36 — slower than 88% of analysed players on Four Lakes
▼ Town centers idle 5:14 of the first 21:19 — keep villagers queued
N:A:S B
Feudal Age 10:03 vs 10:51
top 24%
Castle Age 28:20 vs 20:09
btm 3%
Imperial Age — vs 36:23
btm 0%
eAPM 54 vs 32
top 15%
First military 10:11 vs 12:45
top 15%
▲ Fast Feudal Age at 10:03 — faster than 76% of analysed players on Four Lakes
▼ Slow Castle Age at 28:20 — slower than 97% of analysed players on Four Lakes
▲ High eAPM (54) — top quarter of analysed players
▲ Early military at 10:11 (Militia) — earlier than 85% of analysed players on Four Lakes
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