Arena
509201765Analyzed4v4 RM
·
5d ago on Sep 25, 2026·
42m 29s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
datomasra
C
Feudal Age
11:47
vs 10:55
btm 21%
Castle Age
16:09
vs 16:03
btm 48%
Imperial Age
35:43
vs 32:18
btm 25%
eAPM
23
vs 27
btm 37%
First military
18:42
vs 18:52
top 49%
▼
Slow Feudal Age at 11:47 — slower than 79% of analysed players on Arena
▼
Slow Imperial Age at 35:43 — slower than 75% of analysed players on Arena
▲
Town centers almost never idle — 12s across the first 16:09
xxneploaxx
C
Feudal Age
10:15
vs 10:55
top 21%
Castle Age
21:01
vs 16:03
btm 13%
Imperial Age
32:27
vs 32:18
btm 49%
eAPM
17
vs 27
btm 19%
First military
28:23
vs 18:52
btm 9%
▲
Fast Feudal Age at 10:15 — faster than 79% of analysed players on Arena
▼
Slow Castle Age at 21:01 — slower than 87% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 28:23 (Camel Scout) — later than 91% of analysed players on Arena
NSN WAJID
D
Feudal Age
15:32
vs 10:55
btm 1%
Castle Age
21:26
vs 16:03
btm 12%
Imperial Age
39:27
vs 32:18
btm 11%
eAPM
16
vs 27
btm 16%
First military
27:03
vs 18:52
btm 12%
▼
Slow Feudal Age at 15:32 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 21:26 — slower than 88% of analysed players on Arena
▼
Slow Imperial Age at 39:27 — slower than 89% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 27:03 (Woad Raider) — later than 88% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 21:26
NSN FAHAD
C
Feudal Age
15:10
vs 10:55
btm 1%
Castle Age
21:01
vs 16:03
btm 13%
Imperial Age
27:22
vs 32:18
top 7%
eAPM
16
vs 27
btm 16%
First military
24:59
vs 18:52
btm 18%
▼
Slow Feudal Age at 15:10 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 21:01 — slower than 87% of analysed players on Arena
▲
Fast Imperial Age at 27:22 — faster than 93% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (20:01) — usually safest before it
▲
Town centers almost never idle — 15s across the first 21:01
Sarkum
C
Feudal Age
10:33
vs 10:55
top 33%
Castle Age
18:37
vs 16:03
btm 24%
Imperial Age
34:06
vs 32:18
btm 36%
eAPM
17
vs 27
btm 19%
First military
21:47
vs 18:52
btm 31%
▼
Slow Castle Age at 18:37 — slower than 76% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 18:37
HT
B
Feudal Age
10:50
vs 10:55
top 45%
Castle Age
14:46
vs 16:03
top 21%
Imperial Age
38:14
vs 32:18
btm 14%
eAPM
36
vs 27
top 27%
First military
18:53
vs 18:52
top 50%
▲
Fast Castle Age at 14:46 — faster than 79% of analysed players on Arena
▼
Slow Imperial Age at 38:14 — slower than 86% of analysed players on Arena
▼
Loom after the Feudal click (20:32) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:45
D.M.G.
A
Feudal Age
11:48
vs 10:55
btm 21%
Castle Age
15:51
vs 16:03
top 46%
Imperial Age
28:20
vs 32:18
top 13%
eAPM
48
vs 27
top 9%
First military
30:22
vs 18:52
btm 5%
▼
Slow Feudal Age at 11:48 — slower than 79% of analysed players on Arena
▲
Fast Imperial Age at 28:20 — faster than 87% of analysed players on Arena
▲
High eAPM (48) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:22 (Hand Cannoneer) — later than 95% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 15:51
tostostos
B
Feudal Age
12:38
vs 10:55
btm 9%
Castle Age
17:15
vs 16:03
btm 35%
Imperial Age
31:20
vs 32:18
top 41%
eAPM
43
vs 27
top 14%
First military
21:04
vs 18:52
btm 35%
▼
Slow Feudal Age at 12:38 — slower than 91% of analysed players on Arena
▲
High eAPM (43) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 17:15