Arabia
509783783Analyzed1v1 RM
·
3d ago on Sep 28, 2026·
34m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
agamemnon_of_mycenae's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
flyfish
D
Feudal Age
10:44
vs 9:49
btm 25%
Castle Age
33:04
vs 21:49
btm 1%
Imperial Age
—
vs 38:59
btm 0%
eAPM
19
vs 38
btm 11%
▼
Slow Feudal Age at 10:44 — slower than 75% of analysed players on Arabia
▼
Slow Castle Age at 33:04 — slower than 99% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 3:14 of the first 33:04 — keep villagers queued
agamemnon_of_mycenae
D
Feudal Age
11:06
vs 9:49
btm 18%
Castle Age
24:12
vs 21:49
btm 20%
Imperial Age
—
vs 38:59
btm 0%
eAPM
28
vs 38
btm 28%
First military
29:25
vs 10:33
btm 0%
▼
Slow Feudal Age at 11:06 — slower than 82% of analysed players on Arabia
▼
Slow Castle Age at 24:12 — slower than 80% of analysed players on Arabia
▼
First military only at 29:25 (Mangonel) — later than 100% of analysed players on Arabia
▼
Town centers idle 4:47 of the first 24:12 — keep villagers queued