AoeStats
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Arena

508522340Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 55m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Franks · Türkiye
1372
+10
🇹🇷 Byzantines · Türkiye
1169
+18
🇹🇷 Random · Türkiye
1150
+18
🇹🇷 Turks · Türkiye
1149
+18
🇬🇧 Franks · United Kingdom
1228
-17
🇩🇪 Shu · Germany
1214
-16
🇺🇸 Britons · United States
1205
-16
🇧🇷 Persians · Brazil
1187
-15
Player eAPM Actions Feudal Castle Imperial Opening
60 3,327 11:17 14:52 28:31 ⛏ Fast Castle
42 2,329 11:45 15:46 37:16 ⛏ Fast Castle
41 2,262 11:04 15:29 29:13 ⛏ Fast Castle
38 2,099 9:40 14:49 28:58 ⛏ Fast Castle
30 1,686 10:38 15:16 28:07 ⛏ Fast Castle
23 1,260 11:39 16:04 20:52 ◆ FC into Fast Imp
22 1,227 11:26 16:08 42:21 ⚔ FC into Archers
22 1,194 11:03 15:10 29:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,225 19,275 21,830 1,600 75,930 102,174
39,080 12,360 18,470 4,200 74,110 85,284
32,770 23,980 13,875 1,600 72,225 79,826
26,270 33,500 4,410 3,030 67,210 76,998
16,750 26,095 18,005 4,900 65,750 75,043
29,565 20,235 4,405 2,900 57,105 62,250
21,880 26,225 7,675 1,150 56,930 61,927
25,835 11,755 12,665 2,140 52,395 57,367
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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