Arabia
507966393Analyzed1v1 RM
·
12d ago on Sep 20, 2026·
52m 0s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
DeceptiveWhale
146 units ordered
Elephant Archer58
Archer31
Elite Skirmisher18
Crossbowman15
Scout Cavalry8
Armored Elephant5
Monk4
Skirmisher3
Battle Elephant2
Ratha (Ranged)2
First military 12:06 — Archer
eyupfc
239 units ordered
Champi Scout103
Elite Skirmisher61
Kona24
Halberdier13
Skirmisher10
Spearman8
Pikeman8
Monk7
Trebuchet5
First military 8:52 — Champi Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
DeceptiveWhale’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
eyupfc’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9