Arabia
507807940Analyzed1v1 RM
·
13d ago on Sep 19, 2026·
64m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
eyupfc
403 units ordered
Elite Skirmisher105
Slinger99
Kona85
Champi Scout39
Bolas Rider35
Archer11
Skirmisher8
Monk7
Crossbowman6
Battering Ram5
Trebuchet3
First military 8:47 — Champi Scout
r8ndom
641 units ordered
Pikeman278
Long Swordsman175
Elite Skirmisher88
Heavy Scorpion32
Man-at-Arms17
Mangonel9
Militia7
Knight6
Scout Cavalry5
Monk4
Centurion4
Skirmisher4
Archer4
Trebuchet4
Scorpion2
Capped Ram2
First military 8:19 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
eyupfc’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
r8ndom’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3