AoeStats
← Jiro

Arena

509397822Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 47m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Italians · Ukraine
799
+17
🇹🇷 Teutons · Türkiye
794
+17
🇮🇪 Turks · Ireland
788
+17
🇦🇹 Spanish · Austria
727
+20
🇦🇷 Mongols · Argentina
874
-21
🇲🇽 Hindustanis · Mexico
805
-17
🇵🇪 Celts · Peru
787
-17
🇺🇸 Khmer · United States
784
-27
Player eAPM Actions Feudal Castle Imperial Opening
31 1,488 12:57 21:30 37:21 ⚔ Skirmisher Rush
17 837 11:20 19:23 31:32 ⛏ Fast Castle
14 680 11:45 18:03 29:48 ⛏ Fast Castle
14 672 11:08 20:51 26:22 ◆ FC into Fast Imp
13 601 11:17 19:47 33:11 ⛏ Fast Castle
13 608 11:31 22:29 46:01 ⚔ FC into Archers
13 636 11:09 17:43 38:47 ⛏ Fast Castle
6 274 8:43 18:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,710 14,220 10,985 5,025 50,940 52,842
15,375 18,480 12,145 4,350 50,350 72,291
23,725 13,540 9,810 2,005 49,080 63,080
18,000 17,320 7,970 3,860 47,150 48,978
13,145 14,860 7,750 2,700 38,455 50,056
13,505 9,150 6,995 1,600 31,250 36,642
9,480 5,655 4,160 1,755 21,050 23,001
7,475 7,019 200 200 14,894 19,847
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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