AoeStats
← Jiro

Arena

509390473Analyzed
4v4 RM · 4d ago on Sep 26, 2026· 45m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Slavs · Chile
864
+10
🇦🇷 Chinese · Argentina
864
+10
🇦🇷 Cumans · Argentina
796
+13
🇨🇿 Mongols · Czechia
786
+13
🇹🇷 Franks · Türkiye
808
-14
🇲🇽 Britons · Mexico
728
-12
🇺🇸 Saracens · United States
693
-10
🇺🇸 Malians · United States
691
-10
Player eAPM Actions Feudal Castle Imperial Opening
47 2,119 10:46 21:57 31:50 ⛏ Fast Castle
27 1,249 9:03 17:39 33:06 ⛏ Fast Castle
17 753 9:59 19:26 33:17 ⛏ Fast Castle
17 781 12:29 16:48 31:05 ⛏ Fast Castle
13 590 11:44 19:11 36:06 ⛏ Fast Castle
12 529 12:27 20:37 34:07 ⚔ Archer Rush
11 489 13:20 23:38 39:02 ⚔ Drush
11 520 15:39 21:45 39:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,090 19,472 16,450 5,050 68,062 77,906
17,680 9,255 9,370 3,170 39,475 48,312
12,250 13,700 9,430 3,450 38,830 53,937
17,065 14,790 2,530 1,455 35,840 41,950
11,145 12,315 4,675 2,150 30,285 35,650
9,875 8,465 6,595 2,725 27,660 36,456
11,355 4,775 5,385 2,420 23,935 40,354
8,560 7,435 3,665 100 19,760 22,040
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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