Marketplace
505079746Analyzed1v1 RM
·
24d ago on Sep 7, 2026·
78m 52s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ralfyhookupjanian
348 units ordered
Composite Bowman137
Elite Skirmisher110
Two-Handed Swordsman42
Long Swordsman14
Monk13
Warrior Priest9
Mangonel6
Capped Ram6
Battering Ram4
Trebuchet3
Militia2
Man-at-Arms2
First military 11:00 — Militia
Andrewq ¯\_(ツ)_/¯
501 units ordered
Kona290
Bolas Rider153
Champi Scout28
Capped Ram23
Monk7
First military 18:39 — Champi Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ralfyhookupjanian’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
Andrewq ¯\_(ツ)_/¯’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1