MegaRandom
503484591Analyzed1v1 RM
·
1mo ago on Aug 31, 2026·
47m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
alonsof47's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 66,116 analysed 1v1 players on MegaRandom.
alonsof47
C
Feudal Age
9:40
vs 10:58
top 17%
Castle Age
27:44
vs 20:31
btm 6%
Imperial Age
—
vs 37:37
btm 0%
eAPM
23
vs 30
btm 31%
First military
11:38
vs 12:50
top 37%
▲
Fast Feudal Age at 9:40 — faster than 83% of analysed players on MegaRandom
▼
Slow Castle Age at 27:44 — slower than 94% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▼
~6 minutes with no villager queued before Castle Age — likely idle Town Center
thenewt7
D
Feudal Age
12:38
vs 10:58
btm 18%
Castle Age
23:48
vs 20:31
btm 21%
Imperial Age
42:02
vs 37:37
btm 22%
eAPM
16
vs 30
btm 16%
First military
13:33
vs 12:50
btm 43%
▼
Slow Feudal Age at 12:38 — slower than 82% of analysed players on MegaRandom
▼
Slow Castle Age at 23:48 — slower than 79% of analysed players on MegaRandom
▼
Slow Imperial Age at 42:02 — slower than 78% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▼
~8 minutes with no villager queued before Castle Age — likely idle Town Center