AoeStats
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Black Forest

508455537Analyzed
4v4 RM · 8d ago on Sep 22, 2026· 42m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Spanish · Chile
1000
+12
🇯🇵 Bohemians · Japan
957
+14
🇩🇪 Mongols · Germany
865
+18
🇪🇸 Bengalis · Spain
862
+19
🇪🇸 Turks · Spain
939
-17
🇹🇷 Burgundians · Türkiye
936
-17
🇩🇪 Byzantines · Germany
900
-15
🇫🇷 Khmer · France
868
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 1,437 12:52 21:10 27:31 ⛏ Fish Boom FC
29 1,248 13:16 17:04 29:39 ⛏ Fast Castle
28 1,183 10:40 15:26 30:31 ⛏ Fast Castle
28 1,177 14:58 22:08 35:54 ⛏ Fast Castle
27 1,145 11:34 16:35 29:08 ⛏ Fast Castle
26 1,101 12:26 17:26 34:20 ⛏ Fast Castle
26 1,090 12:25 17:52 30:01 ⛏ Fast Castle
23 983 15:06 19:26 33:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,215 27,125 11,950 205 59,495 70,055
26,555 15,225 12,935 1,600 56,315 64,298
26,075 19,059 5,950 2,395 53,479 59,075
24,995 13,252 14,250 930 53,427 55,671
16,630 23,810 7,315 850 48,605 61,588
19,250 13,860 8,855 4,300 46,265 53,927
13,875 13,904 4,895 2,400 35,074 38,553
15,030 10,607 5,795 1,565 32,997 37,833
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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