AoeStats
← MartyIgnacio

Lombardia

510016564Analyzed
4v4 RM · 5d ago on Sep 29, 2026· 52m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1298
+5
🇦🇷 Mongols · Argentina
1009
+15
🇦🇷 Bengalis · Argentina
917
+18
🇨🇱 Magyars · Chile
808
+22
🇦🇺 Bulgarians · Australia
1001
-16
🇫🇮 Magyars · Finland
996
-15
🇨🇱 Sicilians · Chile
986
-15
🇦🇷 Italians · Argentina
962
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,374 9:12 20:57 35:14 ⚔ Scout Rush
41 2,148 11:07 14:50 40:54 ⛏ Fast Castle
35 1,802 11:54 16:40 38:46 ⛏ Fast Castle
21 1,086 11:24 19:10 36:14 ⛏ Fast Castle
20 1,062 11:43 — — ⚔ Tower Rush
20 1,059 10:58 18:34 32:50 ⛏ Fast Castle
19 981 12:47 22:39 40:13
17 895 9:54 19:47 32:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,560 18,426 29,395 2,225 87,606 95,061
19,925 20,738 21,565 2,375 64,603 68,226
25,265 18,985 13,550 3,200 61,000 64,522
20,000 15,195 22,510 3,020 60,725 63,256
15,900 20,311 12,740 5,225 54,176 63,810
21,810 14,277 7,720 2,610 46,417 51,668
14,125 17,360 12,480 1,535 45,500 54,264
3,800 1,453 200 1,225 6,678 7,098
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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