AoeStats
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Fortress

508074431Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 47m 54s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1184
+16
🇹🇷 Jurchens · Türkiye
1143
+18
🇹🇷 Wei · Türkiye
1142
+18
🇹🇷 Spanish · Türkiye
1089
+20
🇺🇾 Turks · Uruguay
1223
-20
🇺🇾 Britons · Uruguay
1195
-18
🇧🇾 Saracens · Belarus
1171
-18
🇸🇰 Huns · Slovakia
1140
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 2,353 8:28 12:12 27:00 ⛏ Fast Castle
38 1,811 8:23 12:47 34:27 ⛏ Fast Castle
37 1,769 7:45 11:56 30:50 ⛏ Fast Castle
34 1,617 7:04 13:19 23:40 ⛏ Fast Castle
30 1,414 8:30 12:32 26:25 ⛏ Fast Castle
27 1,288 8:16 13:02 37:26 ⛏ Fast Castle
17 807 8:58 12:56 17:45 ◆ FC into Fast Imp
16 771 7:55 11:32 27:53 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,880 40,995 17,790 2,250 88,915 94,196
22,140 17,700 17,135 4,290 61,265 74,805
25,550 18,722 12,515 1,550 58,337 68,534
31,505 11,085 13,380 2,200 58,170 60,914
22,205 20,610 13,280 750 56,845 59,533
25,030 18,925 8,455 1,665 54,075 62,811
14,075 9,855 10,420 2,770 37,120 39,605
13,240 11,085 10,375 1,835 36,535 39,389
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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