AoeStats
← 芒果芋圆冰

Arena

508199757Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 67m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1129
+15
🇨🇦 Berbers · Canada
1125
+30
🇨🇳 Koreans · China
1122
+16
🇮🇳 Burgundians · India
1116
+16
🇨🇳 Dravidians · China
1134
-16
🇷🇺 Malay · Russia
1130
-16
🇮🇩 Burgundians · Indonesia
1126
-16
🇨🇳 Portuguese · China
1110
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 3,494 10:32 14:46 29:49 ⛏ Fast Castle
26 1,785 10:18 17:03 27:37 ⛏ Fast Castle
25 1,709 11:22 15:21 32:49 ⛏ Fast Castle
23 1,543 11:05 14:58 38:08 ⛏ Fast Castle
21 1,393 8:33 13:58 — ⛏ Fast Castle
16 1,056 11:23 15:00 28:50 ⛏ Fast Castle
16 1,101 16:00 20:49 34:38 ⛏ Fast Castle
11 723 11:01 14:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,745 38,370 23,955 5,170 126,240 150,629
64,345 17,015 21,150 6,800 109,310 122,244
48,100 22,350 34,770 3,100 108,320 129,194
25,680 32,990 21,400 6,030 86,100 107,213
35,450 24,750 13,315 2,255 75,770 105,338
10,510 39,110 15,860 820 66,300 82,605
10,930 7,180 1,970 1,080 21,160 24,627
3,775 1,805 620 720 6,920 7,522
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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