AoeStats
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Lombardia

507697399Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 38m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mongols · India
1321
+10
🇦🇺 Cumans · Australia
1274
+11
🇨🇳 Vietnamese · China
1104
+18
🇨🇳 Poles · China
1089
+18
🇵🇹 Koreans · Portugal
1205
-16
🇬🇧 Lithuanians · United Kingdom
1165
-15
🇨🇳 Slavs · China
1140
-13
🇯🇵 Byzantines · Japan
1126
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 1,740 8:57 25:07 35:12 ⚔ Scouts into Archers into Skirms
32 1,242 9:22 19:30 — ⛏ Fast Castle
23 873 10:10 20:52 — ⚔ Scout Rush
21 793 10:49 15:51 — ⛏ Fast Castle
19 745 11:21 15:40 37:06 ⛏ Fast Castle
19 725 11:41 16:22 34:28 ⛏ Fast Castle
18 687 10:59 15:00 34:55 ⛏ Fast Castle
17 648 10:44 15:05 34:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,685 9,226 10,915 850 40,676 46,978
19,140 9,131 9,920 200 38,391 43,405
13,340 10,493 4,710 205 28,748 29,352
10,215 8,472 2,235 3,250 24,172 24,699
12,490 7,843 2,270 1,210 23,813 28,872
8,760 4,665 3,120 850 17,395 19,963
6,200 5,938 4,685 100 16,923 20,831
5,730 5,111 1,195 450 12,486 13,408
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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