AoeStats
← Mike Ehrmantraut

Black Forest

507999740Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 46m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
1021
+14
🇵🇪 Bohemians · Peru
916
+18
🇴🇲 Persians · Oman
909
+19
908
+18
🇫🇷 Turks · France
980
-18
🇨🇦 Koreans · Canada
972
-18
🇳🇱 Romans · Netherlands
953
-17
🇫🇷 Lithuanians · France
943
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,276 11:33 15:57 30:43 ⛏ Fast Castle
27 1,253 12:42 20:35 — ⛏ Fast Castle
22 1,035 13:50 22:00 36:02 ⛏ Fast Castle
20 938 11:40 22:21 37:27
15 700 14:53 19:15 31:44 ⛏ Fast Castle
14 630 14:43 18:57 — ⛏ Fast Castle
14 655 14:42 25:44 39:33 ⛏ Fast Castle
9 409 10:51 20:32 30:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,340 16,030 18,895 1,050 62,315 75,496
18,455 18,317 9,210 2,255 48,237 53,745
13,005 17,300 7,745 1,555 39,605 48,358
18,135 9,269 6,740 2,895 37,039 45,020
10,105 15,428 9,350 1,250 36,133 45,101
14,920 10,767 6,805 1,600 34,092 39,326
13,850 11,100 5,280 860 31,090 34,082
10,060 7,922 3,865 1,680 23,527 29,604
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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