AoeStats
← Mike Ehrmantraut

Lombardia

507893094Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 64m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Turks · Canada
970
+12
🇦🇺 Dravidians · Australia
937
+13
🇴🇲 Persians · Oman
894
+15
🇮🇳 Britons · India
810
+20
🇺🇸 Berbers · United States
897
-16
🇺🇸 Poles · United States
880
-15
🇵🇪 Khmer · Peru
880
-15
🇲🇽 Italians · Mexico
853
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 3,246 10:46 20:57 35:29 ⛏ Fast Castle
37 2,408 10:48 14:37 35:56 ⛏ Fast Castle
32 2,082 10:04 18:03 35:44 ⛏ Fast Castle
24 1,539 12:10 16:41 34:08 ⛏ Fast Castle
22 1,424 10:05 16:22 30:24 ⛏ Fast Castle
19 1,226 12:34 18:38 31:47 ⛏ Fast Castle
14 925 12:21 17:49 34:30 ⛏ Fast Castle
14 873 13:28 22:39 34:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
56,525 38,291 20,220 3,990 119,026 122,334
35,640 41,526 31,705 8,910 117,781 129,331
36,465 33,990 37,720 4,790 112,965 125,612
40,125 37,041 16,810 8,475 102,451 104,641
45,030 11,710 21,420 4,205 82,365 92,012
35,135 21,985 16,600 3,185 76,905 101,346
27,150 8,702 14,725 3,555 54,132 59,665
23,120 9,610 15,540 2,210 50,480 55,816
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.