AoeStats
← JosPros7601

Scandinavia

510391613Analyzed
1v1 RM · 2d ago on Sep 30, 2026· 63m 13s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burgundians · Argentina
950
+15
🇨🇱 Bulgarians · Chile
936
-15
Player eAPM Actions Feudal Castle Imperial Opening
33 2,081 11:41 17:30 39:52 ⛏ Fish Boom FC
26 1,626 10:26 24:04 38:37 ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
26,920 20,540 20,530 2,360 70,350 76,018
21,055 16,276 11,960 1,950 51,241 56,936
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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