AoeStats
← Pica das Galaxias

Nomad

509929992Analyzed
3v3 RM · 4d ago on Sep 28, 2026· 55m 19s· 6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Franks · Netherlands
805
+14
🇳🇱 Bohemians · Netherlands
739
+17
🇺🇦 Vietnamese · Ukraine
733
+17
🇩🇪 Italians · Germany
818
-19
🇧🇷 Byzantines · Brazil
761
-16
🇧🇷 Britons · Brazil
685
-13
Player eAPM Actions Feudal Castle Imperial Opening
18 975 15:28 24:36 42:10 ⛏ Fish Boom into Fire Galleys FC
16 875 16:21 23:49 44:00 ⛏ Fish Boom FC
15 827 16:06 21:52 40:48 ⚔ Fish Boom FC into Archers
14 750 18:06 22:40 33:52 ⛏ Fish Boom FC
13 710 13:58 17:46 34:47 ⛏ Fish Boom FC
8 421 14:23 21:45 25:39 ⛏ Fish Boom FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
25,960 21,935 12,470 4,780 65,145 68,416
17,625 12,568 8,755 4,975 43,923 51,155
11,170 15,799 8,070 2,270 37,309 46,870
13,450 12,620 5,705 4,880 36,655 37,426
13,735 13,575 5,690 1,750 34,750 41,663
4,575 4,855 1,330 855 11,615 13,247
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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