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Four Lakes

503582250Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 34m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1222
+14
🇷🇺 Bulgarians · Russia
1178
+16
1177
+16
1151
+17
🇲🇽 Persians · Mexico
1227
-18
🇺🇸 Italians · United States
1179
-16
🇦🇺 Byzantines · Australia
1171
-15
🇦🇺 Spanish · Australia
1143
-14
Player eAPM Actions Feudal Castle Imperial Opening
65 2,273 9:27 20:39 — ⚔ Fish Boom into Scouts
53 1,835 11:48 20:22 33:25 ⚔ Fish Boom into Archers
43 1,493 11:56 18:21 30:19 ⛏ Fish Boom FC
41 1,436 11:21 21:24 34:42 ⚔ Fish Boom into Scouts
36 1,259 11:01 20:14 —
28 963 10:24 17:28 — ⛏ Fast Castle
20 695 11:54 17:11 27:51 ⛏ Fish Boom FC
19 647 12:01 19:21 — ⚔ Fish Boom into Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
15,780 16,240 3,825 850 36,695 37,965
12,465 8,090 4,745 2,000 27,300 31,148
12,495 9,173 2,945 310 24,923 27,259
9,355 8,443 5,985 980 24,763 25,514
9,475 10,198 4,720 305 24,698 26,437
10,105 8,824 4,415 200 23,544 25,354
5,900 3,640 1,050 2,050 12,640 12,909
5,150 4,655 1,085 0 10,890 12,625
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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