AoeStats
← Zangetsu.exe

Lombardia

508120235Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1237
+16
🇧🇷 Saracens · Brazil
1197
+18
🇧🇷 Britons · Brazil
1196
+18
🇧🇷 Byzantines · Brazil
1155
+19
🇩🇪 Franks · Germany
1301
-20
🇺🇸 Britons · United States
1245
-18
🇦🇺 Turks · Australia
1222
-17
🇨🇱 Saracens · Chile
1187
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 1,618 11:26 16:08 30:56 ⛏ Fast Castle
36 1,448 10:50 14:12 28:38 ⛏ Fast Castle
31 1,239 10:46 14:35 28:21 ⛏ Fast Castle
29 1,169 11:23 18:07 35:12 ⚔ Archer Rush
29 1,175 10:31 15:18 32:34 ⛏ Fast Castle
27 1,081 11:00 16:12 32:01 ⛏ Fast Castle
26 1,044 11:47 16:48 35:40 ⚔ Archer Rush
19 748 11:20 16:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,250 10,722 16,770 1,700 55,442 65,644
19,300 15,907 11,945 2,250 49,402 53,454
15,550 14,785 6,720 1,685 38,740 44,111
16,040 10,432 7,405 2,800 36,677 43,277
12,575 14,444 7,395 1,980 36,394 41,303
12,625 11,080 7,200 950 31,855 42,740
11,440 8,693 6,400 1,735 28,268 30,135
9,825 10,591 1,655 1,635 23,706 27,743
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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