AoeStats
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Nomad

506464318Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 25m 22s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Goths · Spain
1465
+14
🇪🇸 Bengalis · Spain
1427
+15
🇪🇸 Lithuanians · Spain
1380
+17
🇪🇸 Celts · Spain
1361
+19
🇲🇽 Sicilians · Mexico
1470
-18
🇦🇷 Malians · Argentina
1420
-17
🇲🇽 Hindustanis · Mexico
1408
-16
🇧🇷 Berbers · Brazil
1356
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 1,324 12:37 18:35 — ⛏ Fish Boom FC
39 1,002 13:14 16:57 — ⛏ Fish Boom FC
37 937 13:13 16:52 — ⛏ Fish Boom FC
33 843 13:05 24:47 — ⛏ Fish Boom into Fire Galleys FC
31 774 12:57 16:43 — ⛏ Fish Boom FC into Galleys
22 561 14:40 18:32 — ⛏ Fish Boom FC
18 452 13:50 18:05 — ⛏ Fish Boom FC
14 355 14:46 19:07 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
9,985 5,181 1,005 300 16,471 15,990
6,525 5,330 1,000 860 13,715 13,773
5,900 3,956 615 775 11,246 12,260
4,440 3,665 960 1,400 10,465 10,442
4,075 4,316 875 950 10,216 11,535
3,675 4,881 1,375 100 10,031 11,051
3,800 4,270 1,070 200 9,340 9,853
3,000 2,797 430 850 7,077 6,700
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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