AoeStats
← peyc12

Black Forest

505954042Analyzed
4v4 RM · 19d ago on Sep 11, 2026· 73m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Ethiopians · Spain
818
+8
🇪🇸 Franks · Spain
766
+10
🇪🇸 Spanish · Spain
585
+16
🇪🇸 Hindustanis · Spain
573
+17
🇨🇱 Aztecs · Chile
663
-15
🇺🇸 Jurchens · United States
641
-14
🇸🇪 Britons · Sweden
599
-12
🇬🇧 Chinese · United Kingdom
545
-10
Compared against 331,058 analysed team-game players on Black Forest.
Dremora C
Feudal Age 12:58 vs 12:30
btm 40%
Castle Age 22:32 vs 19:39
btm 28%
Imperial Age 33:08 vs 34:30
top 38%
eAPM 14 vs 23
btm 19%
First military 23:28 vs 22:14
btm 43%
▼ Low eAPM (14) — busier hands win idle time back
Labinotc D
Feudal Age 15:40 vs 12:30
btm 10%
Castle Age 25:21 vs 19:39
btm 14%
Imperial Age 39:41 vs 34:30
btm 18%
eAPM 9 vs 23
btm 6%
First military 27:17 vs 22:14
btm 24%
▼ Slow Feudal Age at 15:40 — slower than 90% of analysed players on Black Forest
▼ Slow Castle Age at 25:21 — slower than 86% of analysed players on Black Forest
▼ Slow Imperial Age at 39:41 — slower than 82% of analysed players on Black Forest
▼ Low eAPM (9) — busier hands win idle time back
▼ Town centers idle 4:41 of the first 25:21 — keep villagers queued
g_c_matthews_2000 B
Feudal Age 11:43 vs 12:30
top 31%
Castle Age 22:19 vs 19:39
btm 30%
Imperial Age 31:37 vs 34:30
top 25%
eAPM 21 vs 23
btm 44%
First military 27:11 vs 22:14
btm 24%
▲ Fast Imperial Age at 31:37 — faster than 75% of analysed players on Black Forest
▼ Town centers idle 7:54 of the first 22:19 — keep villagers queued
buraktaylaweb D
Feudal Age 13:14 vs 12:30
btm 35%
Castle Age 24:04 vs 19:39
btm 20%
Imperial Age 38:13 vs 34:30
btm 24%
eAPM 16 vs 23
btm 25%
First military 30:10 vs 22:14
btm 14%
▼ Slow Castle Age at 24:04 — slower than 80% of analysed players on Black Forest
▼ Slow Imperial Age at 38:13 — slower than 76% of analysed players on Black Forest
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:10 (Rocket Cart) — later than 86% of analysed players on Black Forest
▲ Town centers almost never idle — 20s across the first 24:04
SanchoPanza D
Feudal Age 14:48 vs 12:30
btm 16%
Castle Age 27:20 vs 19:39
btm 8%
Imperial Age 45:49 vs 34:30
btm 5%
eAPM 11 vs 23
btm 9%
First military 33:57 vs 22:14
btm 6%
▼ Slow Feudal Age at 14:48 — slower than 84% of analysed players on Black Forest
▼ Slow Castle Age at 27:20 — slower than 92% of analysed players on Black Forest
▼ Slow Imperial Age at 45:49 — slower than 95% of analysed players on Black Forest
▼ Low eAPM (11) — busier hands win idle time back
▼ First military only at 33:57 (Monk) — later than 94% of analysed players on Black Forest
▼ Town centers idle 9:35 of the first 27:20 — keep villagers queued
labruixaavorrida C
Feudal Age 11:44 vs 12:30
top 31%
Castle Age 22:06 vs 19:39
btm 31%
Imperial Age 36:09 vs 34:30
btm 37%
eAPM 10 vs 23
btm 8%
First military 24:33 vs 22:14
btm 37%
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:36 of the first 22:06 — keep villagers queued
peyc12 B
Feudal Age 13:20 vs 12:30
btm 34%
Castle Age 18:29 vs 19:39
top 40%
Imperial Age 33:14 vs 34:30
top 39%
eAPM 16 vs 23
btm 25%
First military 26:42 vs 22:14
btm 26%
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
Motopapi D
Feudal Age 13:58 vs 12:30
btm 24%
Castle Age 26:39 vs 19:39
btm 10%
Imperial Age 40:28 vs 34:30
btm 15%
eAPM 7 vs 23
btm 3%
First military 28:40 vs 22:14
btm 19%
▼ Slow Feudal Age at 13:58 — slower than 76% of analysed players on Black Forest
▼ Slow Castle Age at 26:39 — slower than 90% of analysed players on Black Forest
▼ Slow Imperial Age at 40:28 — slower than 85% of analysed players on Black Forest
▼ Low eAPM (7) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:29 of the first 26:39 — keep villagers queued
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