AoeStats
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Black Forest

504847994Analyzed
4v4 RM · 24d ago on Sep 6, 2026· 59m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bohemians · Spain
812
+6
🇪🇸 Franks · Spain
759
+7
🇪🇸 Spanish · Spain
588
+13
🇪🇸 Cumans · Spain
573
+13
🇪🇸 Cumans · Spain
574
-11
🇬🇧 Franks · United Kingdom
550
-10
🇬🇧 Sicilians · United Kingdom
529
-9
🇷🇺 Byzantines · Russia
520
-9
Player eAPM Actions Feudal Castle Imperial Opening
25 1,511 14:28 26:29 42:52
16 961 14:57 38:27 46:35 ⛏ Fast Castle
15 896 12:55 22:37 34:51 ⛏ Fish Boom FC
11 660 12:07 22:44 37:06 ⛏ Fast Castle
10 580 14:22 23:54 34:48 ⛏ Fast Castle
10 586 15:13 27:21 38:43 ⛏ Fast Castle
9 532 16:27 29:13 43:17 ⛏ Fast Castle
8 485 13:21 25:00 36:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,085 29,903 14,660 3,210 80,858 101,436
31,410 22,940 18,055 2,050 74,455 78,347
20,705 19,546 13,405 1,500 55,156 79,057
22,175 8,810 17,620 1,365 49,970 58,203
23,090 9,920 14,055 2,760 49,825 62,202
18,075 18,738 8,625 2,150 47,588 62,441
14,995 19,600 6,140 2,175 42,910 48,348
9,480 11,451 7,500 3,030 31,461 40,802
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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