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African Clearing

504739033Analyzed
4v4 RM · 24d ago on Sep 6, 2026· 64m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Vietnamese · France
977
+14
🇧🇪 Spanish · Belgium
960
+14
🇹🇷 Cumans · Türkiye
948
+15
🇨🇳 Khitans · China
895
+17
🇬🇧 Mongols · United Kingdom
951
-16
🇫🇷 Goths · France
931
-15
🇵🇱 Wei · Poland
912
-15
🇹🇷 Franks · Türkiye
893
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 1,850 18:44 27:38 41:19 ⚔ Scout Rush
28 1,809 13:18 22:14 40:32 ⚔ FC into Skirms
23 1,478 14:29 29:43 45:23 ⚔ Scout Rush
20 1,307 13:18 18:38 35:24 ⚔ FC into Skirms
19 1,239 14:34 19:42 41:29 ⛏ Fast Castle
19 1,247 14:00 20:54 41:22 ⛏ Fast Castle
19 1,231 15:01 34:51 46:52 ⚔ M@A Rush
8 515 17:14 43:07 — ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
38,420 34,810 13,290 1,150 87,670 97,347
25,670 19,210 16,180 3,240 64,300 71,648
16,525 25,322 14,540 1,430 57,817 70,133
27,335 21,186 6,920 2,350 57,791 66,025
19,040 22,400 12,470 2,450 56,360 81,786
25,170 13,605 13,880 1,875 54,530 63,660
24,835 15,611 11,335 2,610 54,391 54,564
7,900 7,915 520 750 17,085 21,886
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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