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African Clearing

504591271Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 48m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Magyars · Türkiye
1025
+13
🇪🇸 Saracens · Spain
1004
+14
🇹🇷 Ethiopians · Türkiye
988
+15
🇬🇧 Franks · United Kingdom
966
+16
🇧🇷 Huns · Brazil
999
-16
🇧🇷 Persians · Brazil
993
-16
🇵🇱 Goths · Poland
931
-13
🇬🇧 Japanese · United Kingdom
914
-13
Player eAPM Actions Feudal Castle Imperial Opening
29 1,396 14:54 18:33 34:29 ⛏ Fast Castle
25 1,213 15:07 21:58 41:01
25 1,230 12:50 19:44 — ⛏ Fast Castle
21 1,008 12:08 17:15 41:46 ⛏ Fast Castle
21 1,008 14:36 21:58 35:49 ⛏ Fish Boom FC
20 964 18:21 27:14 — ⚔ Archer Rush
14 688 12:57 22:37 47:43
14 705 14:40 22:27 45:02 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
20,925 20,465 14,465 4,550 60,405 75,178
20,345 14,761 9,860 2,355 47,321 59,185
15,270 14,750 11,815 2,405 44,240 47,539
13,135 9,295 9,205 2,170 33,805 38,817
14,550 9,517 4,025 1,600 29,692 33,696
9,280 6,813 2,905 1,325 20,323 21,603
8,875 6,885 1,385 1,535 18,680 21,883
7,275 8,405 2,205 600 18,485 26,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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