African Clearing
503853840Analyzed4v4 RM
·
28d ago on Sep 2, 2026·
20m 49s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
boo
0 units ordered
Gerar1309
13 units ordered
Man-at-Arms13
First military 19:07 — Militia
开局一片田
0 units ordered
雷欧
0 units ordered
Lennart Torstenson
1 units ordered
Scout Cavalry1
First military 16:28 — Scout Cavalry
waw15
2 units ordered
Militia2
First military 17:59 — Militia
PiotrekEs
7 units ordered
Scout Cavalry7
First military 15:38 — Scout Cavalry
cagatai
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Gerar1309’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
Lennart Torstenson’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
waw15’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
PiotrekEs’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9