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503665165Analyzed
4v4 RM · 29d ago on Sep 1, 2026· 38m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bulgarians · United States
993
+14
🇲🇽 Tatars · Mexico
970
+15
🇺🇸 Romans · United States
849
+21
🇺🇸 Celts · United States
847
+21
🇬🇧 Georgians · United Kingdom
999
-20
🇵🇱 Byzantines · Poland
970
-19
🇨🇦 Magyars · Canada
945
-17
🇬🇧 Maya · United Kingdom
918
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 1,296 13:55 23:52 37:21 ⚔ Drush
23 874 11:21 24:09 —
22 858 10:54 15:24 34:29 ⛏ Fast Castle
22 843 10:24 17:07 32:28 ⛏ Fast Castle
22 835 9:57 15:36 34:37 ⛏ Fast Castle
19 730 11:48 25:47 — ⚔ Skirmisher Rush
18 677 8:51 22:05 33:42
18 706 9:57 15:40 31:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,650 11,940 8,215 1,530 34,335 39,862
14,810 10,860 5,170 1,650 32,490 35,706
11,320 14,865 2,475 1,750 30,410 32,448
11,270 11,785 4,185 950 28,190 31,684
12,295 7,970 2,830 1,370 24,465 26,612
11,325 8,273 2,620 750 22,968 25,201
9,725 6,465 3,835 1,500 21,525 25,083
8,230 6,780 2,470 950 18,430 21,399
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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