AoeStats
← lgnet

Marketplace

504237994Analyzed
1v1 RM · 27d ago on Sep 4, 2026· 46m 20s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1038
+17
🇹🇷 Bengalis · Türkiye
1055
-17

Win probability

lgnet's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 30,312 analysed 1v1 players on Marketplace.
lgnet B
Feudal Age 12:40 vs 10:38
btm 12%
Castle Age 19:22 vs 21:53
top 22%
Imperial Age 33:08 vs 38:57
top 9%
eAPM 16 vs 31
btm 12%
First military 26:27 vs 12:33
btm 3%
▼ Slow Feudal Age at 12:40 — slower than 88% of analysed players on Marketplace
▲ Fast Castle Age at 19:22 — faster than 78% of analysed players on Marketplace
▲ Fast Imperial Age at 33:08 — faster than 91% of analysed players on Marketplace
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (15:44) — usually safest before it
▼ First military only at 26:27 (Scout Cavalry) — later than 97% of analysed players on Marketplace
monsterr1453 B
Feudal Age 9:58 vs 10:38
top 31%
Castle Age 20:27 vs 21:53
top 32%
Imperial Age 35:30 vs 38:57
top 22%
eAPM 14 vs 31
btm 9%
First military 41:41 vs 12:33
btm 0%
▲ Fast Imperial Age at 35:30 — faster than 78% of analysed players on Marketplace
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (7:49) — usually safest before it
▼ First military only at 41:41 (Monk) — later than 100% of analysed players on Marketplace
▲ Town centers almost never idle — 2s across the first 20:27
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