AoeStats
← Sam Gupta

African Clearing

510636499Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 43m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
948
+12
🇲🇽 Magyars · Mexico
890
+14
🇺🇸 Inca · United States
878
+15
🇩🇴 Franks · Dominican Republic
823
+17
🇬🇧 Malay · United Kingdom
946
-18
🇨🇱 Teutons · Chile
828
-14
🇨🇱 Teutons · Chile
818
-13
🇮🇳 Cumans · India
809
-13
Player eAPM Actions Feudal Castle Imperial Opening
37 1,595 14:22 22:55 37:47 ⚔ Scout Rush
24 1,027 12:54 18:13 41:53 ⛏ Fast Castle
22 964 15:54 22:57 — ⛏ Fast Castle
20 868 14:56 22:35 42:52 ⚔ Scout Rush
16 707 17:50 22:11 39:05 ⛏ Fast Castle
15 673 16:06 21:25 36:12 ⛏ Fast Castle
11 493 15:40 24:14 41:25 ⚔ Scout Rush
6 279 18:56 27:07 — ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
31,770 8,660 4,780 1,050 46,260 54,254
20,145 10,412 7,000 3,170 40,727 49,581
13,640 8,345 6,115 1,155 29,255 32,604
13,890 8,690 3,205 1,685 27,470 33,749
8,900 8,823 2,990 850 21,563 26,027
10,120 6,060 3,530 1,150 20,860 23,423
9,575 5,935 2,085 1,850 19,445 20,808
6,580 6,653 2,600 1,680 17,513 20,571
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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