AoeStats
← Sam Gupta

Black Forest

510565588Analyzed
4v4 RM · 11h ago on Oct 1, 2026· 65m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
883
+11
🇲🇽 Gurjaras · Mexico
814
+14
🇮🇳 Cumans · India
776
+16
🇳🇱 Khmer · Netherlands
629
+22
🇪🇸 Celts · Spain
812
-18
🇨🇳 Persians · China
808
-17
🇦🇷 Portuguese · Argentina
761
-15
🇧🇷 Magyars · Brazil
706
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 2,647 12:52 20:37 31:01 ⛏ Fish Boom FC
19 1,273 12:51 19:17 38:02 ⛏ Fast Castle
15 955 13:54 23:02 41:16 ⛏ Fast Castle
12 818 13:12 19:06 — ⛏ Fast Castle
12 815 13:22 24:07 38:54 ⛏ Fast Castle
11 723 10:23 21:05 35:14 ⛏ Fast Castle
11 739 10:37 19:14 34:36 ⛏ Fast Castle
10 662 16:10 23:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,920 25,216 13,200 2,325 75,661 133,348
29,645 19,765 18,170 3,825 71,405 102,678
31,530 16,745 14,800 3,080 66,155 84,953
19,305 19,515 11,145 1,605 51,570 53,222
23,870 11,874 12,295 1,960 49,999 64,054
15,930 11,144 5,000 2,955 35,029 47,638
10,150 7,965 3,950 100 22,165 25,776
8,680 8,132 985 1,545 19,342 21,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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