AoeStats
← vagos.fran

Coastal Forest

510616889Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 52m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Burgundians · Brazil
1356
+14
🇺🇸 Byzantines · United States
1344
+14
🇲🇽 Vietnamese · Mexico
1298
+16
🇦🇹 Vikings · Austria
1257
+18
🇪🇸 Maya · Spain
1421
-21
🇪🇸 Malians · Spain
1301
-15
🇪🇸 Huns · Spain
1274
-14
🇪🇸 Mongols · Spain
1218
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 2,846 11:12 16:55 40:48 ⛏ Fish Boom FC
42 2,189 10:19 18:31 30:39 ⛏ Fish Boom into Galleys FC
38 1,978 11:05 19:30 32:01 ⚔ Fish Boom into Archers
38 1,992 8:51 24:21 35:54 ⚔ Scout Rush
37 1,966 9:27 29:45 46:18 ⚔ Archer Rush
37 1,934 12:20 27:52 39:28 ⚔ Drush into Archers
37 1,924 9:10 22:33 41:40 ⚔ Scout Rush
32 1,699 10:39 29:03 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
27,055 23,933 13,365 4,355 68,708 72,202
33,155 17,013 8,785 295 59,248 65,759
24,045 15,303 14,970 2,250 56,568 68,670
24,310 8,670 14,695 2,010 49,685 65,328
19,010 20,756 5,570 2,375 47,711 59,510
22,050 16,993 6,730 1,400 47,173 51,279
14,495 15,866 7,500 1,105 38,966 44,409
14,880 9,151 7,645 1,005 32,681 33,894
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.