Arabia
505303865Analyzed1v1 RM
·
23d ago on Sep 8, 2026·
80m 50s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
ulli_289
120 units ordered
Cavalier42
Obuch34
Light Cavalry16
Mangonel8
Trebuchet6
Archer5
Battering Ram3
Skirmisher2
Knight2
Scout Cavalry1
Monk1
First military 18:06 — Archer
ascfska
161 units ordered
Two-Handed Swordsman47
Crossbowman23
Long Swordsman21
Archer18
Monk10
Halberdier8
Cavalry Archer7
Battering Ram5
Mangonel5
Militia4
Skirmisher4
Trebuchet4
Man-at-Arms3
Spearman2
First military 10:12 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
ulli_289’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
ascfska’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1