AoeStats
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Arena

508176776Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 42m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1364
+13
🇨🇳 Persians · China
1357
+13
🇹🇷 Byzantines · Türkiye
1340
+14
🇹🇼 Malay · Taiwan
1338
+14
🇺🇸 Persians · United States
1453
-20
🇺🇸 Turks · United States
1413
-18
🇲🇽 Britons · Mexico
1202
-10
🇺🇸 Magyars · United States
1080
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,370 10:59 14:47 30:41 ⛏ Fast Castle
47 1,996 8:23 23:10 34:12 ⚔ Towers FC
44 1,864 10:53 14:34 27:20 ⛏ Fast Castle
39 1,650 9:14 13:12 28:56 ⛏ Fast Castle
29 1,240 11:15 15:14 29:13 ⛏ Fast Castle
25 1,061 10:00 14:03 30:41 ⛏ Fast Castle
21 897 10:26 14:30 30:12 ⛏ Fast Castle
16 664 11:28 15:46 37:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,710 23,205 21,400 950 70,265 77,474
24,180 16,590 15,610 3,700 60,080 67,939
26,080 13,160 10,450 3,000 52,690 67,501
22,660 16,075 10,035 1,825 50,595 54,925
17,280 18,361 4,050 1,765 41,456 47,117
15,415 11,075 5,150 1,600 33,240 40,995
8,975 9,270 7,065 860 26,170 31,205
10,965 6,463 6,240 860 24,528 27,357
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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