AoeStats
← 吸любящий怔отец熏

Black Forest

510544165Analyzed
4v4 RM · 5h ago on Oct 1, 2026· 62m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1158
+11
🇨🇳 Khmer · China
1040
+15
🇨🇳 Burmese · China
969
+18
925
+20
🇭🇰 Celts · Hong Kong SAR China
1077
-18
🇨🇳 Saracens · China
1033
-16
🇨🇴 Bohemians · Colombia
1003
-15
🇭🇰 Ethiopians · Hong Kong SAR China
992
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 3,287 10:29 14:21 32:21 ⛏ Fast Castle
50 3,124 11:47 16:24 37:00 ⛏ Fast Castle
39 2,443 11:54 17:25 29:56 ⛏ Fast Castle
36 2,266 12:56 16:30 32:49 ⛏ Fast Castle
30 1,854 11:12 15:44 36:04 ⛏ Fast Castle
28 1,744 12:55 17:17 47:06 ⛏ Fast Castle
24 1,509 11:53 16:03 31:25 ⛏ Fast Castle
20 1,247 10:57 15:57 36:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,925 20,495 31,655 3,935 96,010 124,508
44,870 36,778 11,995 1,755 95,398 103,241
45,530 29,477 16,800 2,490 94,297 112,632
30,150 36,759 23,760 2,625 93,294 124,372
46,005 24,750 15,545 1,100 87,400 117,749
30,690 28,018 9,010 2,365 70,083 75,474
27,430 26,630 12,735 2,900 69,695 79,570
15,475 18,631 8,415 620 43,141 43,966
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.