African Clearing
510423425Analyzed2v2 RM
·
14h ago on Sep 30, 2026·
5m 38s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 229,492 analysed team-game players on African Clearing.
mtcossack
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
12
vs 30
btm 6%
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 5:43 of the first 5:38 — keep villagers queued
JOE.GOAT
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
21
vs 30
btm 22%
▼
Low eAPM (21) — busier hands win idle time back
▼
Town centers idle 6:59 of the first 5:38 — keep villagers queued
Noathone
A
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
38
vs 30
top 30%
▼
Town centers idle 7:40 of the first 5:38 — keep villagers queued
Papichan
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:32
btm 0%
Imperial Age
—
vs 40:27
btm 0%
eAPM
8
vs 30
btm 3%
▼
Low eAPM (8) — busier hands win idle time back
▼
Town centers idle 7:01 of the first 5:38 — keep villagers queued