AoeStats
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Arena

507831413Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 39m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Georgians · Brazil
1422
+13
🇹🇷 Britons · Türkiye
1385
+14
🇧🇷 Chinese · Brazil
1369
+15
🇪🇸 Poles · Spain
1331
+17
🇨🇳 Turks · China
1364
-15
🇨🇴 Lithuanians · Colombia
1352
-15
🇨🇱 Cumans · Chile
1343
-15
🇬🇧 Bulgarians · United Kingdom
1339
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,655 8:43 23:18 34:57 ⛏ Fast Castle
37 1,472 11:38 15:10 32:45 ⛏ Fast Castle
35 1,392 11:48 16:06 — ⛏ Fast Castle
33 1,324 10:21 14:35 31:16 ⛏ Fast Castle
32 1,254 9:20 14:45 39:24 ⛏ Fast Castle
26 1,041 10:59 15:16 30:23 ⛏ Fast Castle
24 968 11:29 15:44 30:04 ⛏ Fast Castle
21 827 11:04 15:29 26:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,815 18,585 10,735 950 55,085 62,668
21,490 8,990 12,160 950 43,590 59,633
17,020 14,510 9,130 2,900 43,560 59,179
13,275 13,305 10,445 3,450 40,475 50,902
15,140 11,860 6,910 1,700 35,610 47,120
13,575 11,265 3,985 1,700 30,525 35,001
12,270 9,575 4,275 235 26,355 30,145
12,475 8,345 790 1,560 23,170 25,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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