Four Lakes
507460127Analyzed1v1 RM
·
14d ago on Sep 18, 2026·
28m 16s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
The Punisher's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
The Punisher
D
Feudal Age
12:36
vs 10:51
btm 12%
Castle Age
21:12
vs 20:09
btm 38%
Imperial Age
—
vs 36:23
btm 0%
eAPM
18
vs 32
btm 16%
First military
13:12
vs 12:45
btm 46%
▼
Slow Feudal Age at 12:36 — slower than 88% of analysed players on Four Lakes
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom after the Feudal click (25:08) — usually safest before it
Hacienda-Somos-Todos
D
Feudal Age
11:21
vs 10:51
btm 35%
Castle Age
25:40
vs 20:09
btm 8%
Imperial Age
—
vs 36:23
btm 0%
eAPM
20
vs 32
btm 22%
First military
11:16
vs 12:45
top 30%
▼
Slow Castle Age at 25:40 — slower than 92% of analysed players on Four Lakes
▼
Low eAPM (20) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 5:25 of the first 25:40 — keep villagers queued