Enclosed
505904686Analyzed1v1 RM
·
19d ago on Sep 11, 2026·
41m 42s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Ciruelitaruby
101 units ordered
Pikeman35
Konnik27
Skirmisher14
Monk12
Militia7
Spearman3
Mangonel3
First military 8:31 — Militia
LL | SC-Quatorze
121 units ordered
Knight70
Teutonic Knight10
Archer9
Cavalier8
Skirmisher6
Petard5
Monk4
Scout Cavalry3
Battering Ram2
Siege Tower2
Trebuchet2
First military 10:44 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Ciruelitaruby’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
LL | SC-Quatorze’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3